Role: Animator
Tools: Unity, Photoshop
Company: Piboco (Denmark)
At Piboco, I worked as an animator bringing children’s books to life in an interactive format. I digitized illustrations in Photoshop and used cut-out animation techniques in Unity to create engaging, animated scenes.
The projects were published as interactive children’s books in the Piboco app, combining storytelling, animation, and interactivity in a playful, intuitive experience. I collaborated closely with illustrators and developers to maintain the original artistic style while enhancing the stories through movement and interaction.
This role gave me hands-on experience in real-time animation, app-based storytelling, and
optimizing assets for mobile platforms.


Role: Animator
Tools: Unity, Photoshop
Company: Piboco (Denmark)
At Piboco, I worked as an animator bringing children’s books to life in an interactive format. I digitized illustrations in Photoshop and used cut-out animation techniques in Unity to create engaging, animated scenes.
The projects were published as interactive children’s books in the Piboco app, combining storytelling, animation, and interactivity in a playful, intuitive experience. I collaborated closely with illustrators and developers to maintain the original artistic style while enhancing the stories through movement and interaction.
This role gave me hands-on experience in real-time animation, app-based storytelling, and
optimizing assets for mobile platforms.

