This is a project where I wanted to explore the process of creating game characters. I wanted to take responsibility for the big picture. I really enjoyed work with this project. I got to learn many new things for example the basics of character modelling and became more confident in rigging. I also got the opportunity to dig deeper into animation and I worked a lot with video reference of myself acting out the moves which Is a workflow I like to work with. I also got a bit more familiar with Unreal Engine and the sequencer.