Rig: Erik Billgren

Modell: Anton Berngarn Wallerstedt

Level: Thomas Bartko

Sound: Maya Wahlberg

Hilda is a character from a previous game project. I liked the character and I wanted to do more animation. In this project I got the chance to work more in depth with locomotion and do transition animation between the different animation states. I worked much with Maya's time editor for putting all the animations together. I also worked with Unreal Engines sequencer.